IN THE REALMS OF THE UNREAL Dungeon synth is the sound of the ancient crypt. The breath of the tomb, that can only be properly conveyed in music that is primitive, necro, lo-fi, forgotten, obscure, and ignored by all of mainstream society...
AN INTERVIEW WITH HIVE SCUM CJ sat down with the grimdark boys of Hive Scum for Glaive: Issue 01. They chat Adepticon, Under the Dice Fest, and why you should be copying their shit.
LESSONS LEARNED: SKYRIM CITY DESIGN If you want to encourage exploration in your game, you must reward exploration.
LESSONS LEARNED: HOW TO DESCRIBE CHARACTERS Cut out the unnecessary and start describing the details of your characters that matter.
5E DM'S GUIDE: ROLLING MAGIC WEAPONS Chapter 7 of the 5th edition Dungeon Master's Guide is all about magic items and treasure.
THE BEGINNING Welcome to the Sphere of Gioventù, a galaxy on the brink of intergalactic colonization.